On the first platform of the first Ferris wheel-like set of platforms.Īdditional names Internal names GameĬontent/Worlds/w0x_trophy/l02_trophy_spikefesta.When the Kongs reach a row of alternating Hootzes and Blue Hootzes, another Hootz will appear to the left of them with the Puzzle Piece above it.Under the unstable platform just after launching from the Barrel Cannon that blasts the Kongs on several Hootzes. Skowl, the Startling is the second boss of Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name.Moving down under one of the first elevator platforms occupied by Tucks.When jumping on the five Hootzes lined up in a row, collecting all of the Banana Bunches here will reveal the Puzzle Piece.Donkey Kong Country Tropical Freeze - 2K Bopopolis 100 Autumn Heights Hidden Kong Level 2 from The Codebreak. Once Donkey Kong reaches the end, he will obtain the second mysterious relic. Donkey Kong Country: Tropical Freeze Videos Nintendo Switch. Later on in the level, Donkey Kong will have to time his jumps on enemies on moving platforms and Soaries, and avoid getting hit by Blue Hootzes. Between jumping on enemies, Donkey Kong will also enter Barrel Cannons that launch him further into the stage. Occasionally, Donkey Kong will land on some platforms, but he cannot stay on them for long as they fall soon after he makes contact with them. The level takes place in a factory cache that stores gelatinous blocks, produced from fruit that had been processed during previous levels. It is preceded by Panicky Paddles and followed by Frosty Fruits. The enemies Donkey Kong jumps on include Hootzes, Tucks, and Waldoughs. Jelly Jamboree is the fifth stage in Juicy Jungle from Donkey Kong Country: Tropical Freeze. The enemies Donkey Kong jumps on include Hootzes, Tucks, and Waldoughs. As the levels name implies, Donkey Kong must stomp on enemies to proceed further into the level and avoid falling into the bottomless pit, as there is very little ground in the level for him to stand on. As the level's name implies, Donkey Kong must stomp on enemies to proceed further into the level and avoid falling into the bottomless pit, as there is very little ground in the level for him to stand on.
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